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Ubisoft is in the middle of its most significant restructuring push in recent memory, with up to 380 employees potentially affected across multiple studios and departments worldwide.
The French publisher confirmed the changes in an communication, stating the moves are designed to “simplify how it operates, reduce its cost base, and strengthen the company for the long term.” In practice, that’s meant studio closures, mass layoffs, and several teams being refocused entirely.
Two studios shut down
The hardest hits have come at Ubisoft Winnipeg and Ubisoft Belgrade, both of which have been shut down completely. Belgrade, which opened in 2016 with just 10 employees and grew to around 100, had contributed to titles like Ghost Recon Breakpoint, Skull & Bones, and Rainbow Six over the years. All staff at both studios have been let go.

Barcelona narrowed to Rainbow Six
Ubisoft Barcelona is staying open, but 51 employees are being cut and the studio will now redirect its focus entirely towards Rainbow Six Siege. Executives Christophe Derennes and Charlie Guillemot confirmed the refocus in a message to staff.

San Francisco and Siege also affected
Dozens more have been let go from Ubisoft’s San Francisco offices, somewhere between 50 and 100, though an exact figure hasn’t been confirmed. Separately, around 120 employees working on Rainbow Six Siege have been moved off the project entirely.
The full breakdown currently stands at roughly 336 confirmed roles impacted, with San Francisco’s numbers still undisclosed.
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