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Call of Duty: Modern Warfare 4 PC features revealed – Ray Tracing, DLSS 4.5, and Competitive Presets

Call of Duty: Modern Warfare 4

If you’ve been waiting for a Call of Duty that actually takes PC seriously, this might be it.

Following its trailer reveal, Infinity Ward has lifted the lid on the technical side behind Call of Duty: Modern Warfare 4, and the PC version in particular is shaping up to be the most capable the franchise has ever shipped.

COD: Modern Warfare 4 – Reveal trailer

A clean break from last gen

With PlayStation 4 and Xbox One support cut entirely, Infinity Ward says the team has been able to push harder on scale and density than ever before. Expect larger combat spaces, more active maps, and improved performance consistency across every available mode. Character rendering, lighting, atmospherics, and even smoke effects have all seen meaningful upgrades over past entries.

PC gets the star treatment

Working alongside sister studio Beenox, Infinity Ward has packed the PC version with options. NVIDIA DLSS 4.5 is confirmed, along with other upscaling and frame generation technologies. There are also pre-tuned competitive settings for players who’d rather not fiddle with sliders, and expanded ray tracing across Campaign, Multiplayer, and DMZ, covering reflections, ambient occlusion, and shadows.

Call of Duty: Modern Warfare 4

Switch 2 joins the party

Modern Warfare 4 is also coming to Nintendo Switch 2 on 23rd October, the franchise’s first appearance on Nintendo hardware since Ghosts in 2013. Co-Studio Head Jack O’Hara told GamesRadar that getting the game running on the platform was surprisingly smooth.

Call of Duty: Modern Warfare 4

Cross-play between Switch 2 and other platforms is being tested, though a final decision on whether it makes the launch build hasn’t been confirmed.


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