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Zelda: Ocarina of Time Remake now has two native PC ports

The Legend of Zelda Ocarina of Time Remake 1
Two modders have recompiled the Zelda: Ocarina of Time remake for PC with DLSS, frame generation and HDR, while a PS5 fork runs it on jailbroken consoles.

You no longer need an emulator to play the Ocarina of Time remake on PC. Two modders have recompiled it into native Windows builds.

Hookshot, from NotRexed, builds the Ocarina of Time remake from your own copy, which takes 10 to 45 minutes and needs about 60GB of free space. It adds frame generation up to 8x, output up to 4K, an ultrawide toggle, control remapping and mod support. It needs mesh shader support, so you’ll need an RTX 20-series, RX 6000 or Intel Arc card, or newer. Older GPUs render with missing pieces.

NX2navi offers more image quality options

NX2navi, from tangerineturtle1, is Windows-only and still early, but it’s already playable at 60 fps or better in several areas. It supports DLSS, FSR 3.1 upscaling, FSR 3.1 frame generation, HDR and ultrawide up to 32:9. It also precompiles shaders at build time, which should reduce the stutter seen in Hookshot and the emulators.

The Legend of Zelda: Ocarina of Time Remake
The Legend of Zelda: Ocarina of Time Remake

Elsewhere, a fork of the Eglantine emulator runs the game on jailbroken PS5s. The frame rate is poor and crashes are frequent, but it works.

Both PC ports are a big step up from emulation, and I think its time for Nintendo to notice.