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IO Interactive isn’t just releasing 007 First Light on PS5 Pro, it’s arriving with a proper visual upgrade baked in from the start.
What the upgraded PSSR actually does
The PS5 Pro version of 007 First Light will use Sony’s upgraded PSSR upscaling tech, and the improvements go well beyond a resolution bump. Dense foliage, character close-ups, and cinematics all benefit from sharper image quality, while the notorious shimmer and flicker that can plague upscaled games has been significantly reduced.

Camera movement is also noticeably more stable, with the enhanced PSSR holding definition during motion better than standard upscaling typically allows. Finer details, hair, fabric textures, that sort of thing, are cleaner too, which matters a lot in a game that’ll spend plenty of time lingering on a suave secret agent.
007 First Light Goes Gold as former EA Dev reveals what went wrong with Bond games
Integrated at speed, no per-scene tweaking required
What’s particularly impressive is how quickly this was implemented. IO Interactive confirmed the upgrade was integrated in record time, and the base output was strong enough that no per-scene tuning was needed, regardless of location or lighting conditions within the game.
That’s a meaningful technical achievement. Getting consistent PSSR results across varied environments without manual adjustments suggests the underlying rendering work was already solid.

PS5 Pro owners won’t need to wait for a patch either. The upgraded PSSR support goes live alongside the game’s release on 27th May 2026.
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